TUESDAY MAY
4 2:00PM-4:00PM
ONLINE Ticket Price: FREE
The Intro to XR Series will introduce the topics of virtual and augmented reality by exploring the technology, the industry, the development process, and  exploring applicable, real-world use cases.

This series is for female business owners and female entrepreneurs who may be able to benefit from XR technology or content, technologists and  software developers looking to become XR content creators, or anyone interested in gaining a  general understanding of this new field.

WEBINARS
1. Intro to Virtual Reality
- An exploration of VR technology from how it works to how it can be used.

2. Intro to Augmented Reality
- An exploration of AR technology from how it works to how it can be used.

3. XR for Industry: Developing a Use Case
- An interactive, instructor-guided session where participants can apply their understanding of VR  and AR to work together to develop and pitch an application that provides a new solution or  service with a real-world application.

4. XR Development: Where to Start
- Targeted at participants interested in creating their own content or gaining a deeper  understanding of the development process, this session will focus on the software and workflows used in the industry.

WORKSHOP DATES
Tuesday, May 4, 2021 (2:00 PM - 4:00 PM)
Tuesday, May 11, 2021 (2:00 PM - 4:00 PM)
Tuesday, May 18, 2021 (2:00 PM - 4:00 PM)
Tuesday, May 25, 2021 (2:00 PM - 4:00 PM)

If you would like to register after the initial start date, please contact westem@chooselethbridge.ca

Meet Your Presenter: Allyson Cikor
Allyson Cikor, is the co-founder of the VR game and application studio Simulacrum Interactive and an instructor in the Lethbridge College’s Virtual & Augmented Reality and Multimedia Production programs. As an independent studio lead Allyson has experience with all parts of the pipeline from pre-production to release, having co-developed, produced, and published their first title Etherian in 2018. Though her background is primarily in game development, she is also works with local clients on projects utilizing VR and game industry technologies for enterprise applications. Working directly with cutting-edge technology and industry partners, Allyson’s research at the Lethbridge College is focused on developing and implementing technology-based solutions across multiple industries and creating new opportunities in the VR/AR space in Alberta. She is also a passionate community builder, annually hosting the Lethbridge sites of the Alberta Game Jam and Global Game Jam, a board member of Interactive Arts Alberta, and is currently working towards formalizing the Lethbridge Game Developer’s Guild.

WESTEM programming is mandated to support rural/remote Southern Alberta women; does not include Calgary.

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Intro to XR Series FREE